Task Settings
Task Settings is where you build and maintain your personal task list — add tasks, reorder them, rename them, choose which days of the week they run, and retire the ones that no longer fit. Open it from Settings → Tasks. Everything here applies to your own list only; every player's tasks are independent. See Daily Actions for what tasks actually pay and how they feed your day.
Reordering
Every active task row carries a pair of arrows, ▲ and ▼. Tap one and the task swaps places with its neighbor — the save happens immediately, no confirmation and no separate Save button. A task can only move within its own group: a Tier 2 task reorders among other Tier 2 tasks, a Weekly task among other Weekly tasks, a Companion task among other Companion tasks. It cannot cross into a different tier or section by arrow. The top row of a group has its ▲ dimmed and the bottom row has its ▼ dimmed — there's nowhere further to go.
Retiring a Task
The button that used to read DEL now reads RETIRE — because that's what it always did. Retiring a task does not delete it or its history. Every day you completed it stays on record exactly as it was; the task itself just stops appearing on your daily list and moves to the Retired shelf at the bottom of Task Settings.
Retiring a task is reversible and non-destructive. If you retire the wrong one, or change your mind next month, it's waiting for you on the Retired shelf.
The Retired Shelf & Restore
Tap the Retired header at the bottom of the screen to expand the shelf and see every task you've retired. Each one shows a RESTORE button. Tapping it brings the task back into its section, active again — and its Rune value re-syncs to whatever the current config pays for that tier or type today, not whatever it paid when you retired it. If the economy has been retuned since, a restored task comes back at today's rate.
Renaming: "Same Habit" vs. "New Routine"
Edit a task's name and tap SAVE. If the task has never been completed, it just renames — nothing else happens. But if the task already has history behind it, the realm stops and asks a question: is this the same habit, reworded, or a genuinely new routine wearing the old task's slot?
| Your Answer | What Happens |
|---|---|
| Same habit, reworded | A plain rename. Every past day of history now shows under the new name, as if it always had it. |
| New routine | The old task retires with its history intact under its old name, and a brand-new task starts fresh in the same spot under the new name. |
This question only appears when the name changes on a task with completions logged. A rename with no history behind it never asks — there's nothing to protect yet.
Changing a Task's Tier
Moving a task to a different tier is not a simple edit under the hood — it always retires the old task and creates a fresh one at the new tier, silently, with no question asked (the note under the tier dropdown is the only warning you get). The old task's history stays exactly where it was, under its old tier.
A tier change (or a mid-week retire) is cleanest when done right as a new boss week begins. The one accepted quirk: doing either mid-week can shift that week's boss goal for a goal that counts by tier — the boss doesn't know a task changed identity partway through, only that the count looks different. It's a known, accepted edge case, not a bug to report.
Rotating Tasks: Choosing the Days
Not every habit belongs to every day. Open any Tier task with EDIT and you'll find a row of seven chips under the tier dropdown — S M T W T F S, Sunday through Saturday. Every chip starts lit, which means the task runs every day, exactly as it always has. Tap a chip to turn that day off: a yoga task can become Monday, Wednesday, Friday; a meal-prep task can become Sunday only. At least one day must stay lit — the last chip refuses to go dark.
On its off days the task does not exist. It isn't greyed out or tucked away: it is simply not on the Quests board that day, it is not part of your Grace bar, and the 2am judgment does not expect it. Nothing you can't see is ever counted against you.
| Situation | What the realm does |
|---|---|
| A task's off day | Hidden from the board. Not required for a full day. Not part of that night's Day Quality Score. |
| The day rolls at 2am | The chips follow the game date, like everything else. A 1am Wednesday check-off still belongs to Tuesday. |
| Every Tier 1 and Tier 2 task off on the same day | Grace is graded on what was asked: your workout and meals, scaled up to a full score. A day that asks nothing at all scores nothing. |
| Boss goals and rage | A day with nothing scheduled in a tier is never a completed day and never a failed one. |
| Trials of the Realm | A trial that names a task only ever names one that is on for that day. |
| Weekly and Companion tasks | Always every day. The chips appear on Tier tasks only. |
A task that isn't every day shows a small seven-letter strip beside its Rune value in Task Settings, with its on-days lit. An every-day task shows nothing extra, so the screen looks unchanged until you rotate something.
Notes & Tips
- Reordering is purely cosmetic — it changes what order tasks appear in, not their Rune value or their effect on your Grace.
- Changing a task's days is a plain save — no "same habit?" question, and its history stays put. A tier change carries the chosen days onto the new task.
- The Retired shelf has no limit. Retire as many old habits as you outgrow; they're all there to restore later.
- Companion tasks can be renamed but never retired or tier-changed from this screen — see Companions for how those are managed.