Companions
Each player has a companion — a character who travels with them and provides passive bonuses to Rune earnings and loot drops. Companions have two independent systems: a permanent level that grows through Rune investment, and a daily happiness meter that decays if you ignore their tasks. Keep them happy to keep the bonuses active.
The Companions
| Player | Companion | Levels Through |
|---|---|---|
| Nick | The Wards (Evan & Jonah) | Dad tasks — quality time, activities, showing up |
| JD | Dixie | Dog care tasks — walks, feeding, play, grooming |
| Julia | TBD | TBD |
Companion Level
Companion level is permanent — it never decreases. Each level is bought with Runes by tapping LEVEL UP on the Grace tab. Companions have 10 levels with escalating costs:
| Level | Cost (Runes) | Rune Bonus | Loot Drop Bonus |
|---|---|---|---|
| 1 | 25,000 | +2% all Rune earnings | — |
| 2 | 40,000 | +4% all Rune earnings | — |
| 3 | 65,000 | +6% all Rune earnings | +5% loot drop rates |
| 4 | 100,000 | +8% all Rune earnings | +5% loot drop rates |
| 5 | 150,000 | +10% all Rune earnings | +8% loot drop rates |
| 6 | 215,000 | +12% all Rune earnings | +8% loot drop rates |
| 7 | 300,000 | +14% all Rune earnings | +10% loot drop rates |
| 8 | 410,000 | +16% all Rune earnings | +10% loot drop rates |
| 9 | 545,000 | +18% all Rune earnings | +15% loot drop rates |
| 10 | 730,000 | +20% all Rune earnings | +20% loot drop rates |
A maxed companion at full happiness gives +20% all Rune earnings and +20% loot drop rates every day. Total cost to reach Level 10: 2,580,000 Runes.
Companion Happiness
Happiness is a daily meter from 0–100. It starts full and decays every night if you don't complete companion tasks. Each companion has two tasks — completing both nets you even for the day. Each companion task also earns 750 Runes.
| Action | Happiness Change |
|---|---|
| Each companion task completed | +20 |
| 2am daily decay (automatic) | −20 |
Complete both tasks and happiness holds steady. Complete one and you break even. Complete neither and you drop 20 points. Recovery from zero takes 5 days of doing both tasks consistently.
How Happiness Affects Perks
| Happiness | Perk Status |
|---|---|
| Above 50% | All perks active at full strength |
| 25–50% | Perks at half effect |
| Below 25% | All perks suspended |
| Zero | Perks suspended + one-time activity feed penalty event |
A Level 8 companion with zero happiness has all perks fully suspended. The investment is there — 16% Rune bonus and 10% loot bonus — but it pays nothing until happiness recovers. Don't let a high-level companion fall to zero.
Companion Tasks
Companion tasks are shown and completable in two places: the lightweight Companion Card on the Quests tab, and the full Companion Card on the Grace tab. Complete them from either location — it doesn't matter which. Completing a companion task awards 750 Runes and +20 happiness immediately.
Notes & Tips
- Companion tasks are worth doing every day even at low companion levels. 750 Runes per task plus the happiness maintenance is always worth the effort.
- The Blessing's Boon consumable (Uncommon loot) restores +40 happiness immediately — useful if you've let happiness slip and want to recover fast.
- Companion level is a long-term investment. Don't expect to hit Level 10 quickly — the total cost is 2.58 million Runes, designed to be a ~6–9 month target.
- Sites of Grace milestone small rewards include a companion mood boost option (+20 happiness) — one of the six rotating rewards.
- The LEVEL UP button is greyed out when you can't afford the next level. The exact Runes needed to the next level are shown on the Grace tab companion card.